View use case Municipality of Utrecht

The pointing technique offered by QANDR is a method to measure what the gut has to say – as opposed to typing words which is more rational. QANDR stands out by facilitating a more intuitive approach to giving responses.
Senior Research Consultant Motivaction

ONLINE PRODUCT DEMO

Register for a free session in which we demonstrate the different modules and the editor to you.

INTERACTION MODULES

Click on the icons to view a movie demonstrating the interaction with the smartphone
moodboard
Moodboard
Grading
grading
Pointer
Pointer
video
video
Word cloud
WordCloud
Dilemma
Dilemma
rating
rating
Poll
poll
Quadrant
Quadrant
Poll
Slide

Testimonials

Read what other users have to say about QANDR

an intuitive way of visualizing

Use your participants' smartphones to quickly visualize, discuss and report views and opinions
Visualise what the gut has to say

Within traditional group discussions phones are viewed as personal devices that disturb the focus of the group. But at the same time, in current society, the smartphone is our buddy, and we start feeling uncomfortable when our buddy is out of reach. So, why take away people’s phones when facilitating group discussions? Why not utilise them?

What if these buddies could act as an extra sensor during the group discussion? And with the signals from these sensors we could increase the focus within the discussion? That is precisely what QANDR does. It solves the need to involve all participants, by including the buddies and turning weakness into strength.

Eminently suited for the focus groups that are typically used in qualitative research, QANDR is about improving the dynamics of the group, by capturing the intuitive associations generated through the touchscreen movements on respondents’ phones. The simple experience of seeing a finger movement immediately reflected on the central screen promotes both a sense of ownership and a willingness to truly share points of view. The playful interaction further ensures ongoing attentiveness and a jointly felt group experience.

QANDR's visualisations also make the follow-up of a session a breeze. As the images are directly shown in the house style of the organisation (white-labelling) the moderator can instantly enrich his follow-up with visuals, and the struggle to make sense of all these barely legible post-it notes will finally be a thing of the past. Multiple sessions can be easily combined into new visuals to finetune the information collected.

  • VIA SMARTPHONE

    Join a session on the spot without installing an app or registering

  • INSTANT AND INTUITIVE

    Use the touchscreen of smartphones to move a dot and instantly visualise opinions

  • BRAINSTORM AND MEASURE

    Brainstorm with live word clouds, or use classic polling to visualise the group's opinions

  • VISUAL FOLLOW-UP

    As the images are directly shown in the house style of the organisation the moderator can instantly do a visual follow-up

OUR TEAM

It takes two flints to make a fire
Joost Baalman
Account manager that keeps you on track
If you start working with QANDR, chances are you will speak with Joost to sort out your needs and requirements. Joost has extensive experience in software development and uses this expertise to manage QANDR accounts and other projects.
Daniel Ockeloen
Systems architect and concept developer
Daniel is our visionary software engineer who took our Multiscreen Toolkit’s potential to connect screens and mobile devices in one seamless web application – and turned it into the versatile group discussion tool that QANDR is today. Daniel is responsible for developing Noterik’s core framework Springfield and the Multiscreen Toolkit that are at the foundation of QANDR and most other Noterik services.
Pieter van Leeuwen
Software engineer that dots the i’s
Pieter is a versatile senior software engineer who ensures that all details are covered in QANDR development and implementation. His qualities eminently supplement Daniel’s. Their combined know-how and creativity is the basis for a sound technical roadmap for QANDR development well into the future.
David Ammeraal
Software engineer and HTML5 guru
David is our guy to ensure that our web-based products like QANDR behave and look the best way possible. He knows everything about responsiveness, compatibility, features and tricks. In QANDR he works mostly on front-end development including translating user requirements into proper interaction designs.
Rutger Rozendal
CEO and multiscreen enthousiast
Rutger is Noterik’s CEO, and passionate about creating real added value for users through smart use of digital technology. He was the driving force in making the concept of engaging users with digital content, using devices virtually everyone carries around with them, a reality.
Jechiam Gural
QANDR’s inventor
Jechiam was the first one at Noterik to realise the potential of using the powerful computer that everyone carries around with the – and uses for distraction rather than engagement. He remains passionate about providing real added value to organisations by smart use of digital technology.
Billy de la Rambelje Garcia
UX Designer and Account Manager
Billy is the newest addition to the QANDR team. Billy has a background in Multimedia Design and has his focus on user experience. He is mainly involved in helping people with their QANDR accounts.